Campañas |
---|
UIO DAE aIdL HaT LdW Liberdade RdN CdL FdON oMdT AOdW AGdS uCsdI BoAS - TFGE |
Era |
IdH P - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Lingua |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Jinns are the most intelegent entities called by the Summoners. They can talk and think, but are very naive. They are able to fly and cast powerful magic, but are weak in close range.
Notas Especiais: A unidade ten ataques máxicos, que sempre teñen unha alta probabilidade de acadar ó opoñente.
Avanza dende: | |
---|---|
Avanza a: | Great Jinn Efreet |
Custo: | 20 |
HP: | 32 |
Movemento: | 6 |
XP: | 40 |
Nivel: | 1 |
Aliñación: | neutral |
ID | I8 Ak_Jinn |
Habilidades: |
touch folla | 5 - 1 corpo a corpo | maxia | |
magic arcano | 4 - 3 a distancia | maxia |
Resistencias: | |
---|---|
folla | 20% |
perforación | 10% |
impacto | 10% |
lume | 0% |
frío | 0% |
arcano | -20% |
Terreo | Custo de Movemento | Defensa |
---|---|---|
Area | 1 | 30% |
Arrecife costeiro | 1 | 50% |
Auga profunda | 1 | 20% |
Auga superficial | 1 | 20% |
Bosque | 1 | 50% |
Braña | 1 | 20% |
Castelo | 1 | 60% |
Chaira | 1 | 40% |
Colonia de cogomelos | 3 | 50% |
Conxelado | 1 | 20% |
Cova | 3 | 40% |
Infranqueable | 99 | 90% |
Intransitable | 1 | 20% |
Montañas | 1 | 60% |
Outeiros | 1 | 50% |
Vila | 1 | 60% |